

Joe Bostic: Well, I personally wasn't involved with demos at E3, but those of us who were got nothing but excellent feedback, which is very rewarding. What were the reactions? Could you briefly explain to our readers what was shown during the E3 demo? GameSpot: So what's your impression of how the game was received at E3? You had a chance to show it to a lot of people for the first time. Only Imperial stormtroopers are so precise.

Those blast marks are too precise for Sand People. We recently had a chance to catch up with Joe Bostic, the design director at Petroglyph, and he answered some of the questions we had from the demo we saw at last month's Electronic Entertainment Expo. Empire at War is a game with a very interesting pedigree, because developer Petroglyph was created by veterans of Westwood Studios, and many of the developers on the game worked on the original Command & Conquer games. This means that you'll be able to lead X-Wings, TIE fighters, star destroyers, AT-ATs, and more in land and space battles like the ones you saw in The Empire Strikes Back and Return of the Jedi. This upcoming real-time strategy game will let you take control of the Galactic Empire or the Rebel Alliance (as seen in the original movie trilogy) and battle it out for control of the galaxy. Star Wars: Empire at War is an example of that push. The Star Wars film saga may now be over with the release of Episode III, but that doesn't mean an end to science fiction's greatest franchise, as creator George Lucas plans to push ahead on other fronts, including gaming.
